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Uncharted Drake'S Fortune Chapters3/20/2021
Feeling too many games used bleak, dark settings with monochromatic color schemes, they wanted the island to be a vibrant, believable game world that immersed the player and encouraged exploration. 21.Pirates attack and destroy Nates boat, but Nates friend and mentor Victor Sully Sullivan ( Richard McGonagle ) rescues the two in his seaplane.Fearing Elenas reporting will attract potential rivals, Nate and Sully later abandon her at a dock.
However, mercenaries led by criminal Gabriel Roman ( Simon Templeman ) and his lieutenant Atoq Navarro ( Robin Atkin Downes ) intercept Nate and Sully. Sully is seemingly killed by a shot to the chest, but Nate manages to escape, encounters Elena, and flies with her to the island. After retrieving supplies from the wrecked seaplane, Nate heads toward an old fort to find Elena. Uncharted Drake'S Fortune Chapters Free And TheyBriefly captured by pirates led by old associate Eddy Raja ( James Sie ), Elena breaks Nate free and they flee to the islands old customs house. After finding records showing the statue was moved further inland, they find that Sully is alive and accompanying Roman and Raja. Nate and Elena find and rescue Sully, having survived due to Drakes diary blocking the bullet, and explains he was buying time for Nate by giving Roman misinformation. Following Nates escape, Roman doubts Eddys abilities and ignores his claim that something cursed on the island is killing his men, leading him to dismiss Eddy and his crew. They encounter a terrified Eddy and crew member, shortly before they are attacked by mutated humans who kill the crew member; despite Nates efforts, Eddy is also killed when one drags him into a pit. Venturing into the base, Nate discovers that the Germans had sought the statue during World War II, but like the Spaniards before them, became cursed from the statue, causing them to become mutants. Sir Francis, knowing of the statues power, attempted to keep it on the island by destroying the ships and flooding the city, before he too was killed by the mutants. Regrouping with Sully, he fails to stop them from reaching the statue. Navarro, knowing of the curse, tricks Roman into opening the statue, revealing it to be a sarcophagus containing a mummy infected with an airborne mutagenic virus. Upon Roman turning into one of the mutants, Navarro kills him and takes control of his men, planning to sell the virus as a biological weapon. Nate jumps onto the sarcophagus and rides it as it is airlifted onto a boat in the bay. He engages and defeats Navarro and manages to sink both the sarcophagus and him to the bottom of the ocean. Sully arrives, and after Nate and Elena display affection towards each other, they leave the island with several chests of treasure. Platforming elements allow Nate to jump, swim, grab and move along ledges, climb and swing from ropes, and perform other acrobatic actions that allow players to make their way along the ruins in the various areas of the island that Drake explores. Grenades are also available at certain points, and the height of the aiming arc is adjusted by tilting the Sixaxis controller up or down. These third-person perspective elements were compared by several reviewers to Gears of War, 1 16 in that the player can have Drake take cover behind walls, and use either blind fire or aimed fire to kill enemies. In common with the aforementioned game, Uncharted lacks an actual on-screen health bar; instead, when the player takes damage, the graphics begin to lose color. While resting or taking cover for a brief period, Drakes health level, indicated by the screen color, returns to normal. While players direct Drake in driving the jet ski, they may also switch to Elena by aiming the gun in order to use her weapon either the grenade launcher or the Beretta, depending on the chapter in defense, or to clear the barrels from their path. Feeling too many games used bleak, dark settings with monochromatic color schemes, they wanted the island to be a vibrant, believable game world that immersed the player and encouraged exploration.
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